Franco is the Mobile Legends : Bang Bang version of DotA’s Pudge. From his kit you can say that this character is a big rip off from the mother of all MOBA. And just like how we played Pudge and mastered it for years, we will apply the same concept with Franco only with items which is specifically from Mobile Legends.
As Franco, he is good in initiating a clash or zoning out the enemy carry. His kit are full of CC from hooking enemy, slowing it and disabling using his ultimate. Try to look on his ability and you will see that using it, he can be vulnerable from attacks especially his ultimate and hook. That is why the rule of a thumb in building Franco is to make it a tank that can take more punishment while dismembering the helpless victim. So your build should focus on armor, Hp, and magic resist as your core items.
Franco Item Build
You will start with crazed reaper as your first item. I like this item because it is cheap while you will get the package you need in early game such as +65 physical damage and 20% attack speed which you need for farming and +300 HP that you need for sustain and tankiness in the late game. Once you have that item, you can now build for your rapid boots that will gives you +50 movement speed. This is a rule of thumb in MOBA where you need to adapt the movement speed of other players in the game.
Now that you have the basic items for Franco you can now focus on making him a tank. We need HP and that is a fact on this build and for HP boosting-item, there is nothing more effective than Cursed Helmet and Saint’s Refuge which gives +920 HP / +50 magic resist and +900 HP / +56 magic resist respectively. Go for this item if you see that you are against mainly on magic users especially they are the biggest threat in you as you are vulnerable for burst damage.
But if the enemy team composition doesn’t have too much magic caster, you can go for Demon Wings and Brute Force Breastplate that gives HP and Armor. This is why there is no perfect build for all circumstances. Whatever character you are using, always build based on the situation you are playing. If you are too ahead of the game, you can focus on damage, if you are left behind go for defense. For defense start with either magic resist or armor depends on which character dominates from the opposing team.
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